AI Insights · Timothy · July 2023
Top 5 Third Person Games in Australia Q2 2023
The top third-person games in Australia for Q2 2023 showed varying trends in downloads, revenue, and active users, with notable performances from titles like Subway Surfers and Stumble Guys.
In the second quarter of 2023, the top five third-person games on a unified platform in Australia exhibited diverse performance metrics across downloads, revenue, and active users. Here’s a closer look at the trends observed in these popular titles, according to data from Sensor Tower.
Subway Surfers showed a dynamic performance with weekly downloads peaking at approximately 22.8K in the final week of June. The game’s weekly revenue fluctuated, reaching around $3.4K in early April and stabilizing near $2.9K by the end of the quarter. The active user base remained robust, averaging around 390K towards the end of June.
Going Balls experienced consistent weekly downloads, with a notable spike to 20.2K in the first week of May. Weekly revenue saw a gradual increase, peaking at approximately $567 in the last week of June. Active users for the game remained fairly stable, averaging around 82K towards the quarter's end.
Attack Hole - Black Hole Games had a declining trend in weekly downloads, starting from 28K in late March and dropping to around 7.8K by the end of June. Weekly revenue showed a similar decline, stabilizing at around $538 in the last week of June. Active users also declined, averaging around 36K towards the end of the quarter.
Tall Man Run demonstrated a steady performance in weekly downloads, peaking at around 10.3K in the final week of June. Weekly revenue remained modest, averaging around $61 in the same period. The game's active user base showed a slight increase, averaging around 35K by the end of June.
Stumble Guys exhibited a strong performance with weekly downloads peaking at approximately 12.3K in early May. The game’s weekly revenue saw significant growth, reaching around $23.5K by the end of June. Active users remained consistent, averaging around 135K towards the end of the quarter.
These insights, sourced from Sensor Tower, highlight the varying dynamics of the top third-person games in Australia during Q2 2023. For more detailed analyses and additional insights, visit Sensor Tower.